John Ducusin
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Hard Surface Design

Hard Surface Design

2019

At the beginning of 2019 I set out to learn CAD modeling with MoI3D, which in turn lead to learning basic texturing in Substance Painter. I grew up on Macross, Transformers, GoLion and Legos when I was a kid, so it’s no surprise that I would dive into the art of hard surface modeling at some point in my career.


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